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look at combat mode of fire nova totem

25

the thing around long delay after disappeared fire nova totem. i must wait 4-5 sec to get *Leave combat*

even 6-7 seconds

i thing there is need to look at depends between *if Fire Nova disappeared + nobody of target alive around -> then Leave combat

but i thing better would to cut any possible Combat mode after Fire Nova disappeared - just drop any influance to Combat after the explosion of Fire Nova

But Otherwise i think this bug has hidden inside of Target`s last damage math. 

other detail - if Fire Nova totem does damage before target dead or it was not last hit (+1 sec global delay) - Leave Combat stands correctly. 

Jayeversun
other detail - if Fire Nova totem does damage before target dead or it was not last hit (+1 sec global delay) - Leave Combat stands correctly. 

but this does working some time.. omg some thing has wrong im sured

Edited 19.08.2026 11:51

The fire nova totem delay before leaving combat is a real issue - we will look into the combat state logic and try to reproduce it.

This topic was moved to Support & Bug Reports - bug reports belong in this section (or in the Bug Tracker), not in Off-Topic.

A note on bug reports: please attach screenshots or a short video and describe the issue in detail - what exactly happens, where, and how to reproduce it. Your messages were short fragments with the details scattered across several posts, which makes them hard to follow. One clear report with media is much more useful.

Keep in mind the project is still in open beta: a lot of work is left and plenty to polish, so it is not really fair to judge it as a finished product yet.